Major exhibition in Scotland explores amazing world of video games

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LONDON, April 20 (Xinhua) -- A major exhibition exploring the cultural importance of videogames opens at the new V&A Dundee on Saturday.

The exhibition at Scotland's newest museum reveals how video games are designed, how they are confronting issues such as politics, race and gender, and how the future of videogames is being shaped by huge online communities, as well as tiny independent studios and collectives around the world.

"Videogames: Design/Play/Disrupt" focuses on major shifts since the mid-2000s, when changing technology, from mobile phones to increasing internet speeds, transformed how games are designed, discussed and played.

Visitors can see a range of fascinating objects that unpick the design process, from rarely-seen sketches and notebooks to storyboards, musical scores and computer code.

The event, which will continue until September 8, showcases blockbuster games from major studios as well as prototypes by independent developers such as Jenny Jiao Hsia.

The exhibition celebrates the power of play as a means of creative expression, which will be explored further in the museum's wide-ranging program, including a conference, talks, workshops, a games jam and the museum's next Tay Late evening event.

V&A Dundee director Philip Long said: "This is a very exciting show for anyone with an interest in art, creativity and design, as well as makers and players of videogames.

"As you walk through this exhibition you get to see how a game is designed, from the earliest sketch right through to the online communities and independent designers that are reshaping the future of gaming.

Curator Marie Foulston said: "It's hugely exciting to see this new iteration at V&A Dundee this week, in a city which continues to have such a profound impact on videogame design and culture.

"This exhibition opens up the design and culture of contemporary game design and culture in radical new ways. It celebrates groundbreaking work from a period of time that has been defined by the democratization of both the means to make and to play games."

The exhibition includes a major new commission from Glasgow-based illustrator Ursula Kam-Ling Cheng, who has created a colorful and chaotic mural called Girl Evader that is inspired by virtual worlds. Cheng has also incorporated designs by V&A Dundee's Young People's Collective and members of the public into a special installation of PVC hangings called Ipseity Invades!

Maryam Deeni from V&A Dundee is featured in one of Ursula Kam-Ling Cheng's hangings, writing her name in Arabic.

Another exhibition shows the building of the continent of Westeros from Game of Thrones by Minecraft, representing the pinnacle of what is possible to create when players build and create together. Enditem

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