Chinese Go player beats Japanese AI challenger

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Chinese Go player Mi Yuting (right) in the match of the World Go Championship 2017 in Japan on March 21, 2017 [Photo: Xinhua]



Chinese Go player, Mi Yuting, beat the Japanese artificial intelligence "DeepZenGo" in the World Go Championship 2017 in Japan in a nail-biting seven hour match, held Tuesday.

"The situation was competitive and for a moment I felt that I may lose," said Mi Yuting.

"I didn't sense much difference from having a match with a person, but I felt uneasy because I couldn't talk about the match with AI "DeepZenGo" afterwards," added Mi.

Mi also said that he gave himself 70 marks for his performance in the match.

Yu Bin, chief coach of China's Go team, said that "DeepZenGo" had a good command of overall judgment in the Go game, and that he hadn't expected such competence from a machine.

Hideki Kato, Japanese Go programmer who developed "DeepZenGo", said that he will further improve his creation and has high hopes for AI.

At another recent Go tournament on March 19, FineArt, developed by Chinese internet giant Tencent, beat "DeepZenGo" to win the 10th Computer Go UEC Cup.

The ancient Chinese game of Go is an abstract strategy board game for two players, in which the aim is to surround more territory than the opponent. With 4,000 years of history, it was regarded as one of the four most refined skills that an ancient Chinese intellectual could possess.

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