Gamers back name registration: Poll

0 CommentsPrint E-mail China Daily, August 18, 2010
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A majority of netizens polled "unconditionally support" the real-name registration system for playing online games, according to a recent survey.

The Ministry of Culture issued the "Interim Provision of Real-Name Registration of Online Gaming" earlier this month in order to prevent minors from getting addicted to cyber warfare.

According to the China Internet Network Information Center (CNNIC), the number of China's online gamers had reached 105 million by April.

Of the 12,714 netizens from all over China, who responded to the China Youth Daily's online survey last week, more than half hailed the new measure. Half of them claimed to be online game players. Among them, 63 percent were in favor of real-name registration.

The survey also indicated that more than 60 percent felt the current real-name registration system "lacks details and will be difficult to implement".

Zhu Hai, a 19-year-old gamer from Chongqing municipality, said: "Game players could register more than twice for a particular game. For instance, I have another game account under my brother's name. So you can't really prevent addicts.

"(But) I agree more regulations should be introduced to control the industry."

Only a third of the respondents believe the new regulation would successfully prevent minors from getting addicted to online games. Two thirds said minors could easily spot the loopholes in the system.

A 14-year-old boy, surnamed Xie, from Cangzhou, Hebei province, said many online games don't have any restrictions for minors.

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