Home / Business / News Tools: Save | Print | E-mail | Most Read | Comment
Online game market hit 12.8 bln yuan in 2007
Adjust font size:

China's online game market surged 66.7 percent year-on-year to hit 12.8 billion yuan in 2007, according to a report released by i Research Inc., a well-known consulting firm.

The jump is largely driven by China's massive player-pool and operators' marketing efforts, said the firm.

Shanda ranked the first with a market share of 19.3 percent while the runner-up Netease took 15.1 percent, followed by Giant Interactive Group who took 11.9 percent, according to i Research.

China's online game market is expected to hit 19.1 billion yuan in 2008 and 40.1 billion yuan in 2011, predicts the firm. (One U.S. dollar equals 7.11 yuan)

(Xinhua News Agency March 3, 2008)

Tools: Save | Print | E-mail | Most Read
Pet Name
China Archives
Related >>
- Net income quadruples for online game giant
- China's mobile online game sales surge
- Sales of mobile online game surge: research
- NetEase Online Game Profits Rise
- Online Game Trial Opens
Most Viewed >>
- Snow crisis triggers reconstruction boom
- Nation vows full protection of IPR
- China produces 2.52 bln tons of raw coal in 2007
- A deal or a steal?
- Three-way economic zone under discussion

May 15-17 Shanghai Women's Forum Asia

Dec. 12-13 Beijing China-US Strategic Economic Dialogue

Nov. 27-28 Beijing China-EU Summit

- Output of Major Industrial Products
- Investment by Various Sectors
- Foreign Direct Investment by Country or Region
- National Price Index
- Value of Major Commodity Import
- Money Supply
- Exchange Rate and Foreign Exchange Reserve
- What does the China-Pakistan Free Trade Agreement cover?
- How to Set up a Foreign Capital Enterprise in China?
- How Does the VAT Works in China?
- How Much RMB or Foreign Currency Can Be Physically Carried Out of or Into China?
- What Is the Electrical Fitting in China?